This is going to sound strange, even for the HAMB: I need help building a virtual hot rod. I'm working on a videogame for some folks who aren't very familiar with old American iron - it's sorta on the QT, so I'm trying not to use keywords that would draw a search to this thread - this franchise has many fans. I get to choose which cars to work on (concepts and 3D modeling) and I latch onto a favorite, which resembles a 1928-31 Ford window Delivery used as a hearse, a fendered rod. I'll submit a concept, but there's no guarantee that another artist's submission won't be chosen instead, or maybe only part of my concept will be mashed together with others. I've been reading about hot rods and customs for near 40 years so I'm familiar with most of the historic trends, at a remove - an armchair rodder, so to speak. I realized that although I've turned wrenches and hammered metal on '60s cars, I've never even ridden in (much less driven or worked on) anything older than 1964. So I'm watching this video tutorial on making a 3D model of a T-Bucket for a videogame, and the guy doing it says "make a hose from the radiator to the engine" and I'm thinking to myself "you're just gonna stick it in the engine block? Where's the water pump, the radiator fan?" oh, I am so smug - I'm no 3d artist poseur; I have *practical knowledge*. I cobble together a rough 3D 'sketch' of my idea, using parts of various models I've collected over the decades, a little back and forth with my art director ("Make the rear tires wider, wide as you can" I'm thinking 'Pro-street tubs on this era rod have been out of favor for decades, but you're the boss') this is what I submitted: I had to distort the hell out of those frame rails in the back to fit them over the tires; if I fit them over the axle they'd be only a few inches apart. So I'm reading Rod & Custom recently and they're on the chassis/suspension part of a project build...and I realize that I've given this car above both a solid AND an independent front suspension/axle. I also have no idea how the headlights should be supported, and it's both a high-boy & at channeled height at the same time. This car needs to be able to operate and shed parts realistically - I don't want the tires poking through the body when you go over a bump or turn the wheel; the player should be able to remove the fenders, side louver panels or hood when customizing the car in-game. Since my limited practical knowledge doesn't extend earlier than 1940 or so, I'm asking for advice. Solid front axle, or IFS? X brace chassis? Banjo diff or Halibrand quick change? High-boy or channeled? Leafs or coilovers? Most of all, I don't want to mix stuff up from different styles or eras due to my lack of knowledge. The only thing not up for a vote; I really want it to be Ford flathead style engine - with a hood that long, it'll probably a fictional straight 16 or something. Hopefully I can talk my A.D. out of those tubbed rears. Thanks!